On the same day this post is released, my Moonlake’s Studio blog, the game design and publication counterpart to this blog, has already been released.
Because I am a planner, I’ve somehow constructed a 10-year publication plan that was originally a product pipeline. And the product releases in the first year kept expanding- from a planned 13 products in the first year, it had expanded into 18 products now. I have done the first draft for up to month 3 of my publication schedule.
The actual publisher website isn’t coming out until week 5 when the free magnet comes out. Before that, the other blog is just going to be working like this blog where I write about my game settings and my personal experiences with table top RPG game design and publishing.
I have also submitted the trademark application for my publisher name and applied for an Australian Business Number. So this is the start of my game publishing journey. Eventually I will also fold in my fiction line under this but for now, I feel like games are getting more traction.
