Characterisation- Moonlake’s List of Personal Values

Before delving into the actual topic of this post, I have to mention that I edited the previous post about Catalyst Events and Elements yesterday rather than going with 2 separate posts on the same topic as previously planned.

So in today’s post, I’m going to share yet another list I had created that aids characterisation- a list of personal values, what is particularly important for a particular character that potentially drive a significant part of his/her actions . This list might not be as comprehensive as that in the previous post. It’s basically made up of items that I had come up with in the process of filling out my 10 by 10 character grids that I had talked about. So anyone reading this should treat it as a post for starting ideas rather than a comprehensive article on the topic.

I’m going to go by alphabetical order this time since it’s quite short at the moment:

  • Affection- mainly thinking of people who want to please others all the time
  • Comfort- not necessarily lazy people but could be for example women who dislikes high heels because they’re uncomfortable and don’t have occasion to wear them
  • Compassion
  • Convenience- people who likes taking shortcuts, people who dawdle on tasks that are complicated….
  • Duty
  • Equity
  • External approval/praise
  • Freedom
  • Happiness
  • Harmony
  • Idealism
  • Independence
  • Integrity
  • Love
  • Materialism
  • Momentary gratification versus long term welfare
  • Moderation- mainly thinking of how likely the person is to go to extremes
  • Planning versus improvisation- mainly thinking about personal preferences for planning or not
  • Power
  • Practicality
  • Security
  • Self versus collective achievement- “self achievers” are more ambitious and seek credits whereas “collective achievers” care about whether they make good contributions to a collective cause the way I see it
  • Self expression
  • Self sufficiency- distinguished from independence in the sense that the ultimate driver for the character is to not rely on others
  • Stability
  • Status
  • Visibility- attention seekers basically
  • Wealth

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