Gaming and writing- Fate session planning adapted to novel outline

Since I last blogged about GMing, I’ve actually started a brand new Fate game rather than dragging the carcass of that old game left by the Fiasco. But that’s not the main point of this post. 

In outlining the twin sister story, I’ve kind of hit a wall in the sense that I can summarise each chapter in one sentence form and that’s about the extent I can take it. So I’ve taken to creating what I call a Fate outline for the story in which I pretend that each session is two chapters of the story (currently I have the story told in alternating chapters between the twin sisters). 

So far, it is interesting in that it makes me focus more on character actions and the consequences they face at a given point in time, also on the constraints they face. 

I’ll keep exploring this avenue as a way of moving forward with the project. 

Published by moonlakeku

intermediate Chinese fantasy writer working on her debut series

Leave a comment