CCC day 12- direction blind bar fighting bogatyr (7th seas)

I had to travel to the city to work in the past 2 days and I have in general neglected the character creation challenge but sometimes I do two characters a day so I’m still hopeful that I might make it. 

Anyway, below is a character I’ve generated for 7th seas, again being slightly bored with Fate Core. But for the character concept, I really can’t be bothered with answering 20 questions so I just cheated and replaced it with a description ala Fate Core’s high concept. 

Concept: direction blind bar fighting bogatyr 

Nation: Ussura (+1 Wits) 

Basic Traits:

  • Brawn (strength+physical power): 3
  • Finesse (coordination+agility): 2
  • Resolve (willpower+endurance): 3
  • Wit (how quickly think on feet): 3 
  • Panache (charm): 2 

Background: 

  • Cossark
    • Quirk: Earn a Hero Point when you leave behind something
    • important so you can travel light.

Skills:

  • Brawl 1
  • Intimidate 2
  • Notice 2
  • Ride 3
  • Weaponry 3
  • Athletics 1
  • Tempt 1
  • Convince 1
  • Hide 1

Advantages: 

  • Strength of ten (from Cossark background): 
  • Reckless takedown (from Cossark background)
  • Survivalist (1 point): If you are in the wilderness, you can forage or hunt and find enough food for yourself and up to five other people. Under extreme circumstances—lost in the middle of a desert, or abandoned in the Ussuran tundra, for example—you find enough food for yourself and up to two other people.
  • Extended family (1 if Ussuran) Spend a Hero Point to reveal you have a distant cousin who lives nearby and can help you with materials, information, or shelter.
  • Bar fighter (3 points): You gain 1 Bonus Die when you make a Brawling Risk to fight using an upturned table, a barstool, a plank of wood or some other improvised weapon.

Arcana:

  • Virtue: Astute
    • Activate your Virtue after a Villain spends Raises for an Action. That Action fails. The Villain still loses the Raises she spent.
  • Hubris: Loyal
    • You receive a Hero Point when your Hero goes back for a fallen comrade or refuses to leave a wounded ally.

Hero Story: Obligation 

  1. Concept: I owe Nat for saving my life 
  2. Ending: The debt is repaid 
  3. Reward: This is a five step story that will allow my PC to earn the “Together we are are strong” advantage 
  4. Steps:
  • Step 1: Track down Nat who has gone missing.
  • Step 2: Ask Nat what he would deem fit payment.
  • Step 3: Do the task assigned by Nat.
  • Step 4: Go back to Nat to demand why he lied to me about the task and find out the truth.
  • Step 5: Sever future ties with Nat, with the debt considered repaid.

Reputation: direction blind 

Languages: Old Thean, Ussuran, Vesten

Published by moonlakeku

intermediate Chinese fantasy writer working on her debut series

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